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C

checkOpenGLError() - Static method in class graphicslib3D.GLSLUtils
Prints a message describing any OpenGL errors which have occurred.
clone() - Method in class graphicslib3D.Material
Returns a new material object which is a clone of this material.
clone() - Method in class graphicslib3D.Matrix3D
Returns a deep clone (copy) of this Matrix3D.
clone() - Method in class graphicslib3D.Point3D
Returns a new Point3D which is a deep clone of this Point3D.
clone() - Method in class graphicslib3D.Quaternion
Returns a new Quaternion which is a deep clone of this Quaternion.
clone() - Method in class graphicslib3D.Shape3D
Returns a clone (copy) of this shape.
clone() - Method in class graphicslib3D.Vector3D
Returns a new Vector3D which is a deep clone of this Vector3D.
clone() - Method in class graphicslib3D.Vertex3D
Returns a new Object which is a deep clone of this Vertex3D.
concatenate(Matrix3D) - Method in class graphicslib3D.Matrix3D
Concatenates a second matrix onto this matrix on the right.
conjugate() - Method in class graphicslib3D.Quaternion
Returns a new Quaternion which is the conjugate of this Quaternion.
cross(Vector3D) - Method in class graphicslib3D.Vector3D
Returns a new Vector3D which is the cross product of this vector with the specified vector.
cross(Vertex3D) - Method in class graphicslib3D.Vertex3D
Returns a Vector3D which represents the vector formed by taking the cross product of the vector implied by this vertex's X,Y,Z location with the vector implied by the specified vertex's X,Y,Z location.
cross(Vector3D) - Method in class graphicslib3D.Vertex3D
Returns a Vector3D which represents the vector formed by taking the cross product of the vector implied by this vertex's X,Y,Z location with the specified vector.
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